

The more you use these, the more compatible they become with you once a weapon reaches max compatibility, it can be fortified to make it stronger, and to increase the amount of sockets it has. There are plenty of tutorials for you to train yourself up in the ways of using whichever takes your fancy, so there’s no reason why you should have to try to accustom yourself to them in the midst of battle. Once again, in a similar way to Monster Hunter, you have a range of weapons you can specialise in. While the mission narratives are nice to read, the fact that the mission variations don’t tend to change makes the text accompanying each one nothing more than a bit of fluff to encourage you to do the exact same thing you did the last time around. Normally this will be a case of “Kill X of these”, “Protect this area” or “Kill big bad thing”. You accept a mission and then go to an area which breaks off into individual paths that lead to other small areas in which you will do battle to achieve the objective set by the mission. It follows the same basic structure to a T. The massive armies, sprawling locales and fluid combo system are gone, and in their place we have a slower paced title with fights against opponents lower in number in interlinking arena areas.īeing serious, this is Monster Hunter-lite.

This, however, is a completely different style of game. It’s a hallmark of theirs considering their pedigree with the “Warriors” titles they frequently release. Omega Force are behind development, so it should come as no surprise that it leans hard on the medieval Japan aesthetic. It is the duty of you and your fellow slayers to keep the Oni at bay. They live in a village on the front line of a battle to keep demons away from the only area unaffected by an event dubbed The Awakening. The game follows the story of a group of warriors referred to as Oni Slayers (demon slayers, basically). Koei Tecmo’s Toukiden came to Sony’s Vita early last year, and now here it is in an enhanced form on PS4, Vita and PSP under the name Toukiden Kiwami. So far we’ve seen Gods Eater, Soul Sacrifice and, more recently, Freedom Wars.


Since it left the Playstation brand behind with Portable 3rd on the PSP, other developers have tried to plug this hole with middling success. As a series it normally ties itself to a particular console or console manufacturer, and currently it sits on possibly the most popular handheld system right now, the 3DS. Despite its relative niche-ness it has a massive fan base and has spanned multiple consoles and generations. Monster Hunter is a bit of a global phenomenon.
